Hello TopSecret Readers!
On May 9th of 2014 , TopSecret Games began accepting entries for the First Ever Two Page Tabletop Contest. Over the next month, TopSecret received 90 valid entries with more than 200 pages of tabletops that covered every genre from classic fantasy, to science-fiction, to beer and pretzels vampire killing, and beyond.
The breadth and depth that we saw in these Two Page Tabletops far exceeded our expectations. There were many games that contained rich and unique mechanics and settings which were deep and interesting enough to rival some full length RPGs. Unfortunately, there can only be two winners.
Every entry received a score of 0-100 from each of our three judges, resulting in a maximum possible score of 300 and a minimum of 0. Our lowest ranked entry received a score of 75, while our highest ranked entry received a score of 271. It was a tough competition, and in the end there were about a half dozen entries that were all within a mere 20 points of a winning score.
Announcing the winners of the First Ever Two Page Tabletop contest: All Things Truly Wicked and Union of Magical Child Care Professionals. Feel free to give their creators a round of congratulations, buy them a pint, or head over to their forum threads and give them a good ole fashioned internet pat on the back.
All Things Truly Wicked
Union of Magical Child Care Professionals
To our winners: Congratulations on placing in the top two entries for the First Ever Two Page Tabletop Contest. We look forward to working with you and you should expect to see an email from TopSecret in your inbox before tomorrow.
If you don’t see your game in one of the top two spots above, that does not mean it was not a good game. Rather, we had too many good games this competition and only two could be selected. Please keep working your games, there are many of them that really are quite fantastic and there several that touched our judges in personal way; these are a few of those games.
The story of a lone crew’s struggle against the omnipresent dangers of space as society collapses around them. In a beautiful way, this game turned a lot of common tabletop paradigms on their head, resulting in a science-fiction game that makes the player feel like are truly part of the universe. It’s character and setting creation really blew us away, to say nothing of its other well designed mechanics. If you are at all a fan of science fiction, this game is worth a long look.
Life isn’t when you’re a Kobold. Especially when your necromancer landlord keeps raising the rent on your tribe. You don’t have much money, but you do pay him back in quests: “Stop these adventures”, “Dig up this body”, “Retrieve three pounds of beholder eye extract. Don’t ask why I want it!”. He can be a little weird, but a Kobold’s got to make a living somewhere and where else are you going to find spacious volcanic caverns to house an entire tribe?
Have you ever wanted to be a loose cannon cop on the edge who doesn’t play by the rules? To drive your cop over the the ramp of semi and into the wall of building? Do you live off of coffee and donuts? Do you have the mustache of an Italian plumber? If you answered yes to any of these questions, Police Cops may just be the game for you.
That’s it for this year’s competition. Check back Wednesday as we resume our regularly scheduled gaming oriented blog posts. The newsletter will be out this Friday.
Don’t forget to offer a round of congratulations/celebratory alcohol to our winners and a round of thanks to our external judges James D’Amato of ONE SHOT and Critical Success and John Arcadian of Gnomestew.com; you can offer them alcohol as well.
We look forward to seeing you next year.